Wednesday, 25 April 2018

Project Statement

Project Statement 

Useful Books:

Danesi, M, Brands

Healey, M, What is Branding

The practical response of a logo acts as sign and symbol which the audience will interpret with that manufacturer. The aspect of the sign is taken metaphorically in a sense of an agreement, Healey (2008). 

Graphic design is at the heart of our understanding of branding. Design is taken as a tool in branding, which stems development through the role of the designer. The investigation of the process of design is through the understanding knowledge of interaction through audiences and the surrounding environments, Healey (2008). This is shown practically by gathering research of contextual designers of existing logos, and of gathering research of context of the theme of 1980’s culture. An audience analysis for the logo design helped stem the design in a certain aesthetic to fit the audience, as well as attract the audience towards that certain manufacturer. 


Logos are the pictorial counterparts of brand names. A logo is the name, symbol, trademark belonging to the manufacturer, the design has purpose for recognition. This was shown practically through the final outcome of a logo for a manufacturer of a clothes company. 

Kress (1996) discusses the semiotic sense through cultural and historical meanings. This was shown through research into 1980s as well as existing logos during the time period. The design aesthetics relate to the aesthetics in the 1980s. 

Argument within design: interpreting meaning

However, a major problem in the market place was the identification of which product belong to who, therefore branding helps create this differentiation. This is developed through cultural meaning: cultural meaning is known as a connotative meaning in semiotics. The more meaning which is applied and developed into a brand, the brand is likely to be socialised. Meaning is conveyed through a mental construct. This mental construct is established through culturally shaped images which is recognised towards specific brands. An example of this is Amazon.com. Amazon.com is a web interface which functions as a book store. The conceptual approach of Amazon includes 2 connotations: The first connotation reflects the Greek mythology. The context of this is the war- like woman who would exclude me from their society. This concept was later adapted into the English context to describe in a metaphorical way, a woman who is gigantic would be described as an Amazon.  

This is argued through the meaning of the ‘Clydesdale’ as this was a 1980s term which means desire, this relates to the aesthetic of someone who desire clothes. However, this meaning could perhaps be misinterpreted as this word is used for banks in the modern day. The word also has association with horses, perhaps this could be misinterpreted with the countryside.  

The Toronto Lugano, researched into logo aesthetic, research is proven that geometric shapes are more aesthetically pleasing. Examples of a geometric logo in the modern day is the Mercedes Benz logo, the purpose of this is to address recognisable and memorable characteristics. The purpose of logos is to address a unique aesthetic. This is shown through using the geometric shape of a circle to convey the meaning of the sunset but to also encourage a more harmonious, friendly approach towards the logo. This design feature will make the logo more recognisable. 



Essay: Digital Branding

How does digital marketing impact brands: What do companies do to make their brand unique? How digital marketing particularly alters of affects brand identity?

A considerable amount of literature has been published on Branding (Healey, M, What is Branding, Danesi, M, Brands,Rosenbaum-Elliot, R. and Percy, L. and Pervan, S, Strategic Brand Management,Wharton, C, Advertising Critical approaches, Tiago, M. and Verissimo, J, Digital marketing and social media, Why bother, Smith, K, Digital Marketing Strategies that Millennials find appealing, motivating, or just annoying). This paper will focus on branding: exploring the difficulty through advertising, graphic design, user experience design, mythology, mental construct, semiotics, marketing, and digital marketing. 

The figurative interpretation of branding, highlights all aspects of the product that embeds a permanent impression in the experiencer’s mind. Barwise (2004) states branding qualities in a symbolic form, to establish an abstract effect. An implication of this is the possibility that the sign concept is taken metaphorically, which undertakes as a contract between the manufacture and experiencer; a sense of an agreement, Healey (2008). 

Good Advertising is the leading cause of bad products going out of business faster, Morris Hite. This statement stems the concept of branding being powered through the success of the product; reinforcing reputation, encouraging loyalty, and assures quality. Brands use a recognizable format to reinforce the aspect of loyalty. This leads to the interpretation, of branded products being more powerful juxtaposed against generic products. This quality of power is controlled through the value of trust; the experience will rely on products which they trust. The process of buying a brand addresses the quality of approval which signifies affirmation. To conclude, the brand has huge power in representation, however the quality of reality is used to construct the relationship between the experiencer, Healey (2008).

Graphic design is at the heart of our understanding of branding. Design is taken as a tool in branding, which stems development through the role of the designer. The investigation of the process of design is through the understanding knowledge of interaction through audiences and the surrounding environments. This is a key component to initiate meaning. Graphic design is an important component which plays a key role in identity to solve challenges. The idea generation ethic helps create innovation which makes the product relevant. The challenges in design include staying in trend through aesthetics. The positioning of design is higher contrasted to counterparts in advertising, marketing, and in public relation. This determines appearances and perceptions which make a brand contemporary. The solution presented is realistic in response to an abstract question, Healey (2008).

Logos are the pictorial counterparts of brand names. A logo is the name, symbol, trademark belonging to the manufacturer, the design has purpose for recognition. Kress (1996) discusses the semiotic sense through cultural and historical meanings. The symbolic meaning addresses the conceptual approach of the brands story being condensed in a symbol, sign; miniature visual narratives. The taxonomy of strategies applies to the classification of the logo. For instance: a portrait logo will use the name of a fictitious individual, and a descriptive logo will relate to a description of names ad symbolic logos. 

The relationship between logos and brands form the interpretation and translation. Semiotic are logos which are designed in mythological process. An example of this, is the Apple computer company. The visual nature of logos was adapted from the ancient era, of visual symbolism being used to communicate verbal activities, and example of this is cave art, as well as the invention of the alphabet, 1000 BCE, (Davenport 1984). 

In the modern day, contemporary logos have adapted this visual concept, visual signs have been a primary marketing strategy.  The Toronto Lugano, researched into logo aesthetic, research is proven that geometric shapes are more aesthetically pleasing. However, Greek philosopher Plato (c427-347 BCE) connote that logos are innate. Examples of a geometric logo in the modern day is the Mercedes Benz logo, the purpose of this is to address recognisable and memorable characteristics. 

The purpose of logos is to address a unique aesthetic. An example of this is through the Apple brand, this highlights a latent mystical meaning. Products produced through Apple is the iMac line. The iMac line, is written with a lowercase “i” to establish the interpretation of intelligence, imagination, and illumination. The recognition of Apple and other companies being unique establishes the importance of logos and names in advertisement, these components are used as a unique tool for persuasion, Danesi (2006).

Mental construct is the leading function of branding. Bedbury (2002:12) suggests that mental construct is an important component to signify a broad meaning. A lack of branding in products creates a senseless dynamic. This therefore addresses the importance of brands, which states brands are not defined by the products.   

However, a major problem in the market place was the identification of which product belong to who, therefore branding helps create this differentiation. This is developed through cultural meaning: cultural meaning is known as a connotative meaning in semiotics. The more meaning which is applied and developed into a brand, the brand is likely to be socialised. Meaning is conveyed through a mental construct. This mental construct is established through culturally shaped images which is recognised towards specific brands. An example of this is Amazon.com. Amazon.com is a web interface which functions as a book store. The conceptual approach of Amazon includes 2 connotations: The first connotation reflects the Greek mythology. The context of this is the war- like woman who would exclude me from their society. This concept was later adapted into the English context to describe in a metaphorical way, a woman who is gigantic would be described as an Amazon.  

The second concept addresses a geometric approach, relating to the context of the Brazilian Amazon region, which have parts which are unexplored. This concept was adapted for the Amazon.com to address the analogy of exploring, finding the unknown. The images conveyed by the Amazon.com, the image is rooted to a mythic tradition, this is the power of psychology. The ideology of linking these images to contextual interpretation of the name of the brand. This process is established as mythology. Mythologizing is a common component in the advertising field, Danesi (2006). 

Barthes (1915-80) explores the semiotic approach of objects which undertake the process of denotation and connotation. Connotation are most potent with signs which addresses power of the social and ideological function. On the contrary, denotation accept these connotation into myths. Overall, mythology includes a strong emotional appeal in a systematic process, which creates representation normal in the modern day. Modern brand manufacturer stresses the benefits of the product to expect a purpose of purchase, this is known as a signification system. Baudrillard (1973, 1978, 1981, 1988) discusses the concept of distraction, this is through the act of persuasion acting as a force for purchase. 

Advertising was formed through traditional outcomes. Throughout history, traditional outcomes have been developed through the exploration of technological change; in particular, movable type printing which occurred in the 15thCentury. This movement in advertising is the component of contemporary advertising. These features include: radio, television, and the Internet. In the modern day, advertising is reliant to media formats, Wharton (2015).

There are various studies which debate the existence of advertising. Advertising stemmed through knowledge, skills and art; frescoes and mosaics. These formats were identifying through texts and images found in public environments. The first identification was through book production in the 15thCentury. Europe transformed the setting up of Guttenberg’s press at Mainzin Modern Germany in 1450s. This technological procedure allows books, for instance the 42-line bible to be reproduced. This example was stated the main movement within advertising; religious books were borrowed around Europe to be copied by hand. 

Another identification towards advertising was the production of a single sheet known as ‘The Pyes of Salisbury’ which was created by Caxton’s printing press in 1477. Various studies believe this was the first print of advertising. The functionality is up to debate, two copies were produced which suggests a sense of an announcement which was used as a poster. 

However, Elliot argues this, where he states that advertising was initiated in the 18thcentury rather than the 16th. Elliot identifies an early example of advertising which is known as a broad sheet. A broad sheet is a single sheet of paper printed on one side and sold in a public environment. Broadsheets were the gate way to visual culture which allowed images to be more available through popular prints (Briggs & Burke 2005:31-3)

Newspapers and Newsprint in advertising are further developments of movable type. For instance, the ‘London based weekly publication’ in 1657, explored textual advertising. Consequently, this outlines how advertising was performed more textual which was later developed into imagery to connote a message. This outline the significant of advertising in the contemporary visual culture, Wharton (2015).

Jefkins & Yaldin (2000) lists two forms of advertising. Above the line advertising refers to television, cinema, radio, and print formats of advertising. Juxtaposed to below the line advertising; direct mail, retail, and point of sales displays. The movement in online advertising has enabled advertisers to reach out to experiencers in new formats more quickly, and target them more accurately. Digital culture has been developed throughout history to reach out to consumers on a faster timescale.  Digital is an advertisement form through electronic media associated from codes, Bassey (2009). 

In the history of development in branding, digital advertising has been thought of as a key factor in media convergence. This involves the movement of traditional media. Convergence influences change through relationships between these technological techniques, which incorporate traditional media into the new digital industry. This allows forms of advertising to be presented into diverse technologies; internet, mobile phones, and gaming devices (Bainbridge 2013). 

Brands are the visible component of social experience. Arvidsson identifies the difference between advertising and branding. Advertising is used to guide and persuade the user by using the products best qualities (Kline 2009:32). Arvidsson states the form of advertising being a ‘Fordist’ which is related to techniques and products of mass production. Post Fordist branding is based on capitalism within the media culture. Techniques explored are managed through identity. Identity is used as a format in the market interpretation; applied human qualities into the business organisation. Finally, the brand rarely sends a narrowed message about the product, however becomes shared in a brand space of culture. 

The form of branding is structured through the characteristics of a person, this is originated through the ideology of heritage. Personality qualities are associated with brand features: brand name, logo, symbol, advertising, stylistic, price (Aaker 1997). Personal meanings of brands vary across different cultures, meaning is subjective. (Aaker 1997). The human aesthetics are taken through a metaphorical interpretation of the consumer forming an interpersonal relationship with brands, Fournier (1998). The theory explores the aspect of high loyalty towards the brand and will allow tolerance of the brand lapses and forgiveness. Brand relationships are formed through the concept of nostalgia. Nostalgia are formed from past experiences. These experiences help connect consumers incidents creating a relation towards the brand. (Holbrook and Schindler, 2003). 

A considerable amount of researched has been found exploring various definition of brand equity. Brand equity is summarised through the value of the worth in a brand. This includes: name, trademark, product. It is all the elements in the brand which help compose it such as advertising, marketing, research, production. However, some research argues the importance of advertisement; without advertisement, there will be no brand. A brand name has gained importance of identifying the brand and creating differentiating between products, Rosenbaum-Elliot, R. and Percy, L. and Pervan, S (2011).

Positioning is an increasingly important area in marketing communication for a brand. Customers depend on experience to make decisions. This understanding is communicated through brands. Positioning is identified through the differentiate between competitors. In the marketing industry, the overall positioning of a brand will be identified, Rosenbaum-Elliot, R. and Percy, L. and Pervan, S (2011). 


The digital marketing is drastically improving in the modern day. An example of this is mobile phones technology, where advertising is used in an aesthetic manner to attract marketers. The use of the mobile phone creates the ideology of the interaction being anytime and anyplace. Mobile Marketing associations (2005) states the qualities of the new development being spontaneous, and direct. This allowed collaboration with traditional media. For example, traditional magazine publishers took advantage of app facilities by publishing their traditional media in a digital format. This enabled the consumer to connect with the brand whiles on the go, Sulivan (2010). 

Hassenzahl and Roto (2007) states the difference between functionality and emotional impact. This is explored through the components of do goals and be goals; do goals relates to the activity in the digital industry such as phones calls, writing documents, shopping online, search for information. Be goals relates to your emotional needs which involve self-identity, relatedness, being satisfied in life. A primarily hedonic relates to a be product, juxtaposed with a primarily pragmatic which is a do product. The perception of products may be pragmatic and hedonic, or neither. 

UX design is a form of digital graphic design. User Experience design is the informed manipulation and development of factors that influence the user’s experience. Therefore, UXD is the visual aesthetic design. The functionality informs visual interface design, (Lecture notes, 2017).

Online social behaviour has changed human interactions. The movement in relationships has introduced online communities from around the world. This movement allows individuals to share knowledge, entertain, promote, explore different cultures. (Budden Anthony, Budden and Jones, 2011; Kumar, Novak and Thornkins 2010). The web is used as an advertisement component to reach out to a large number of people in a short amount of time. (Berthon, Pitt and Watson, 1996). This leads to arguments that perhaps companies should engage with social media. 

Difficulties in branding arise through the constant change in experiencers, and through cultural movement in mass culture. As time passes, brand movement will naturally feel different, Healey (2008). Target market is one of the main features in marketing. In the modern day, preferred digital media is used by millennials which effect and influence behaviour of the consumer. Digital marketing is the practise of promoting products and services using digital distributions channels. The act of digital marketing creates the ideology of a promise. (Okazaki, Katsukura, and Nishoyama, 2007). The components within digital marketing such as mobile phones and laptops have acted as a common tool for millennials, which have become known as essentials. Interactive technologies have a sense of control over millennials in the creation of products and brands. However, the problem with online advertising is some processes can come across intrusive. Interruption can cause a negative impression which effects the whole brand. (Li Edwars, and Lee, 2002;McCoy, Everard, Rolak, and Galletta, 2007). 

To conclude, overall the digital industry has created strategies which have mostly appeared more effective towards millennials in the modern day. Digital marketing has played the most important component for persuasion due to the speed and easy access.   

Bibliography 

Healey, M (2008) What is Branding?,  Switzerland: RotoVision

Danesi, M (2006) Brands, New York and London: Routledge

Rosenbaum-Elliot, R. and Percy, L. and Pervan, S (2011) Strategic Brand Management, Oxford: University Press

Wharton, C (2015) Advertising Critical approaches, New York: Routledge

Tiago, M. and Verissimo, J (2014) Digital marketing and social media, Why bother?, Portugal: Elsevier, from http://blog.mahanbs.com/Images/Weblog/blog/WeblogHtmlFile/1-s2.0-S0007681314000949-main.pdf



Simon Jones (2017), User Experience Design, Lecture notes 

Final Outcome


To design was developed further by creating a darker purple for the 3D aspect for the 'C' and 'E'.The use of applying lines in different density creates the aesthetic of cable TV. This aesthetic helps link the logo together and complete the logo. The layout of the type is a centred composition which fits within the line layout. This therefore creates a clear communication for the type. The use of the black helps link the logo and the background together, t also relates to context of 1980s pattern. 



Prototypes




The Logo looks more effective on a gradient background. It creates the aesthetic relating to diners in the 1980s. The use of a lilac outline helps connect the logo better with the type which works effectively. However the design still looks minimalistic and needs developing further. 


Using the 1980s pattern sample on a gradient background, works more effectively, however during the feedback the logo was perceived as too complicated. Perhaps a minimal background will contrast well with the complex design. 


Creating a plain white background to create a more clinical approach. This was seen as more successful, however in my opinion the gradient background creates a more unique approach. 


Exploring different compositions of the word 'boutique'. The word boutique looks more aesthetically pleasing on the pastel background. However the logo looks minimal. Perhaps moving the boutique underneath will work more effectively.


Taking the criticism on board, I have adapted the successful parts of development and combined the elements together. The use of the type and composition being applied onto a gradient background helps link all the elements together. It also creates a more fashion aspect and conveys a fashion brand.  To develop this design further perhaps include lines from the cable TV as this idea was unique and different. It also relates to the aspect of glitch aesthetic. 



Development


Exploring layering in Illustrator to create a sense of energy but also include the aesthetic and energy of neon. 


During the critique this example was successful, and creates a glitch effect. However as it is a logo this concept may be overcomplicated. 


In this design, the logo was minimised, by creating one layer to communicate the word better. However feedback given was the use of the pink worked more effectively, as this colour was to soft. 


This design was the most successful compared to the other example. The use of using two colours creates the idea of 3-D. The lilac creates a softness towards the design so it does not look to harsh. The use of pink magenta creates a more shocking element contrasted to the black which relates to the Fashion element in the 1980s. 

Further Development


Feedback recommended to add the word, 'boutique' to communicate the context of the company, as the the word 'Clydesdale' may be misinterpreted. 


The use of a wider kerning creates the idea of sophistication, however the logo looks too feminine. It also conveys the aspect of something more Bollywood rather than American Fashion. This logo was not as successful compared to the third example. To develop this further perhaps a purple will help the logo come across more unisex and dynamic. 


This typeface creates the illusion of graffiti, relating the the 'MTV' logo. However in this design looks to overpowering. The use of the Cyan and Magenta contrasts, but creates the illusion it shouldn't be there. The typeface can be unreadable and may be misinterpreted from a distance. 


Typeface from the 'Top of the Pops' logo, Gillies Gothic. Exploring different colour ways taken from the notion of a sunset, a classic theme in the 1980s. During the critique it was stated this example was the most successful, as it was clear and the use of colour works effectively. 

Applying shape towards the logo, to create more of a retro aesthetic. 



During the critique, the logo looked unfinished. To develop the design further, perhaps include 1980s pattern to complete and finish the logo design. 


Applying a Gradient fill relating to the aspect of a sunset, but also connecting the colours within the type. However during the critique this design did not look aesthetically pleasing. 


Applying the aspect of lines relating to cable television in 1980s. However this did not work effectively for the design. 


Developing the design further, the gradient fill was removed, instead used 1980s pattern within the logo. This created more of a vintage effect however lost the aesthetic of sophistication, and high end clothing. 

During the critique it was stated to explore pattern behind the circle instead of within the circle. This may help strengthen the design further and create a finish aesthetic. 


Initial Ideas


Clydesdale: A Clydesdale was a term of praise within American Schoolgirl groups to describe a muscly, sporty, handsome, All-American boy a Clydesdale it is generally thought that they fancy/ desire them. Originates from Clydesdale horse, which is big, majestic, and strong. 

Target Market: Individual who is open-minded, quirky, eccentric, unique, fresh, original, interested in the 1980s culture, fashion and brands, appearance is important to them.  The purpose is to feel good, also create innovation and individuality when becoming a young adult. 

The individual will be street wise, experiencing events which may include tech, disco music culture. Outgoing, creative, a good sense of style. 

Geographic: Mainly in the city- more opportunities in venues for youth culture. There are also more boutique stores for competitors, may visit festivals. 

Gender: Aim at females, youth 18-25, the clothes will be affordable aiming at students. Education level: highly creative, unique style, more creative, appreciate art culture, pattern, colour, shape, and innovation. 

Psychographic: Down to earth, humble, might be deprived, street aware, style is an important factor, influenced by American-African culture 80s, values culture, and inspiration, value existing brands, American fashion is the key factor. 




This logo design includes a unique 'S' design. This 'S' design was influenced by the NASA series of graphic design. This example shows force, strength, power to convey an intimidating approach. This style creates a unisex approach for target market. The use of the outlined type creates an aesthetic of neon lights. The outline effect is influenced through 1980s type. The colour of magenta creates a retro approach. During the critique it was stated that perhaps this logo did not convey a 'boutique' feel. 


The Helvetica typeface was used, however applied an outline aesthetic, this creates the idea of decay to emphasise the vintage aesthetic. The use of a wider kerning creates the logo to be more readable. The use of an Bold Oblique effect creates the idea of movement and speed, which relates to the idea of the Olympics in the 1980s. During the critique it was stated to develop the typeface design further by taking away elements or adding elements to create the logo to be unique and individual to relate to the idea of clothing, and the aesthetic of vintage clothing being unique. 


The concept of taking away elements creates the aesthetic of shapes which relates to 1980s typeface using shapes. The 'A' could be developed further by using a triangle and the 'D' being a circle, this may create the idea of symbols but also create a bubbly aesthetic which was gained through the retro typeface. 


The 3-D aesthetic was influenced through the MTV logo, this creates more dimension and depth towards the design. It also relates to comic book type which was a popular aspect in the 1980s. During the critique it was stated to use different colours to emphasise the aesthetic of the 3-D dimension. During the critique it was stated to develop the 'S' further. This could be developed further through Illustrator using the 3-D tool to create a better final quality. 

The idea of taking away elements creates the idea of decay. The shape of the 'A' and 'E' is created through lines, this was developed by taking away elements. This creates a more youthful approach. However during the critique it was stated there was a lack of meaning compared to the other examples. The aspect of a 'clothes shop' may be lost. 

Overall the critique stated the 3-Dimension typeface included more meaning and relating to context of the MTV logo. The idea of developing Helvetica typeface creates a retro aesthetic which relates to the brief. To develop the designs further, explore different coloured backgrounds, perhaps darker to create a more sci-fi, 1980s aesthetic. 

Research: Contextual Research

Brief:

Design a Logo for an 1980s fashion brand.

*Gather Research into 1980s culture

Research

1980s Typefaces



Retro Fonts: Movies, music and visuals from the 80s and 90s. Different styles of fonts- retro script fonts to brush typefaces, bold all caps fonts to narrow condensed fonts, pixel fonts. 

Alt Retro Typeface by Andreas Leonidou is a multiline font, reminds of old colourful disco signages. It is a unitise font with rounded characters. 


Lazer 84: Lazer 84 by Juan Hodgson is a retro style brush font inspired by the 80s. The font includes numbers, symbols and accents. 


Outrunner Retro Script

Outrunner by TSV Creative is a retro script font. The font is suitable for your retro, classic and also modern design such as signature, logo, branding, invitation, merchandise.


Alien Encounters:

*Vapour wave font
*Scifi influenced-forward leaning, horizontally sliced-form and classically retro variants. 
*Famously known as the lead font in the branding that London base, vapourware record label Dream Catalogue.


A hand-made brush typeface inspired by 80s and 90s music, retro, disco, and pop culture.  Adapting a grudging look. 




MTV

Before the launch, MTV was known as the Music Channel, this logo was created by Manhattan Design on may 5, 1980.

From 1981-2010- from its launch on August 1, 1981 until March 18, 2009, the 'Music Television' caption was included underneath the logo. Many fans recognised this logo because of its unique design that allows it to become anything. 

Fred/Alan archive-1983-1992

Fred Seibert- MTV

Collaborated, visible work with branding. Fred was a Creative director of MTV. Layout ideas for early animated MTV logos back when MTV actually showed music videos all day. A lot of the MTV logos were comped for commercial bumps for TV advertising in 1989. 

Frank Olisky- young Graphic Designer worked with Fred by re-developing the MTV Logo. The bold San Serif 'M' was outlined as an idea. Frank Olisky suggested the logo needed to be developed further through graffiti aesthetics. 

Experimentations took place through acetate being layered onto of the letters 'TV' in graffiti type. The experiemntations were sent of to Manhattan Designs for refinement. The logo was developed through components logos and designs. These MTV logos were later on  animated. Cable television defined pop culture- to shape industry in the 1980s. 



Pia Mia- The Gift 2

Retro Type Example




Designed by Graphic Design Student, 'Flaus Design'. 'The Gift 2' is the second EP by American recording artist Pia Mia, it was independently on December 15,2017 through her record Label Pia Mia Recordings. 

The typeface includes a San-Serif outline- this relates to 1980s typefaces. The designer has played with kerning, a wider kerning creates a vintage as well as a sophisticated approach. The third example shows the type being applied into a composition using a circle. Main 1980s logos used the circle for unity as well as creating an harmonious approach.



American Apparel

North America clothing manufacturer, designer, distributor, marketer and former retailer based in Los Angeles, California. Founded by Canadian business man Dov Charney in 1989. American Apparell vision of the brand is to establish the heritage. The concept of selling the American dream. The business idea stemmed by Charney designing T-shirts. 

Importing classic American t-shirts to Montreal in an operation largely run from his Connecticut boarding school dorm room. Ten years later, the after school project had earned the title of America's largest t-shirt companies and the reputation of being one of the most controversial brands in the world. 

The American Apparel logo was designed using the font Helvetica black with more tight spacing. The American Apparel aesthetics was influenced by the 1976 Montreal Summer Olympics. American Apparel featured in Dazed magazine. Advertised the aesthetics of hip culture and youth. The advertisement have played a significant role for shaping the identity. The company explored feminine aesthetics, however the company had backlash and was controversial. 


 Signe Pierce


American Film Director, her work spans from performance, photography, video art, art direction, GIFs, and web based art.

Photography based on the 1980s







These photos contain part of an ongoing series in Beverly Hills an exploration of the Suburban beauty and decay that makes up Los Angeles city sprawl. Reflects the internets obsession with tantalising visual content, a major content, a major form of expression for technology that lives behind and within scenes. 

Dom Sebastian: Holographic melt series





Dom Sebastian's series uses Photoshop technique to create a Psychedelic nature. This reminds me fo the holograph technique which was popular in the 1980s. To develop this idea further, perhaps screen printing with holographic foil will create this quality within the final design. 

Holographic technique applied into Graphic design, based on 1980s.




For a more traditional approach, the holographic foil technique through scene printing would be more appropriate. However exploring digital technique can be applied through Photoshop. 


To summerise, the MTV logo was the most successful, due to the logo being more recognised in popular culture. The idea of the outline type works effectively in conveying the 1980s culture. Popular colours used were pink purple and blue to perhaps convey the aspect of the sun setting.  The designs are placed on a black background to create the type to appear more vibrant. A san serif creates more of a contemporary, trendy approach which relates to the overall vibrant nature of the theme of the 1980s. 
















Research: 1980s Culture and Fashion

*Collecting imagery and Research based on 1980s culture and fashion, to create an aesthetic for the clothing company. It will create an understanding of the clothing company

The Glory of 1980s Staten Island

Christine Osinki

Staten Island- New York City's least populated borough. Oskinki documented 1980s life around her in black and white. Shooted images of children, adults, architecture, and other events in 1983 and 1984. Osinki childhood was in Chicago, she felt the images gave a sense of exotic effect.








*Research to gather the aesthetics of the brand. The images convey a vintage approach, as well as exploring 1980s culture of activities held in the 1980s. The clothes could explore themes of the circus as well as Denim materials. 

Images collected on Pinterest


Vintage sport jackets, from brands such as Fila, Reebok, Nike. 



Use the aspect of America Diners as inspirations, explore pattern, type and colour. 


Classic style shoes: the brand could include a sport look buy selling really cool edgy socks. 


Ferris Bueller day off

The company could explore vintage classic movies in the 1980s, the clothes could resemble these stories as well as exploring the fashion, the clothes could be a reinterpretation of the movie. 



Classic 1980s clothing, the aesthetics of the clothes shop. 

Olympics 1980s

The company could explore the sports aspect by creating jersey's of famous legends in the 1980s. The American aspect could be the feature of design by exploring stars and the colour red to resemble this. 

Carl Lewis wins four gold medals at the 1984 Olympics.









African- American Culture 1980s


The African- American cultural movement of the 1960s and 1970s also fuelled growth of funk and later hip hop forms such as rap, hip house, new jack swing, and go-go House music was created in black communities in Chicago in the 1980s. 

Political Aspect

A riot erupts in Liberty City in Miami, Fla. When police officers are acquitted in the murder of an African- American man who was unarmed. Lasting 24 hours an estimated 15 people were killed. The riot is considered the worst in U.S history since the Detroit Riots in 1967. 


1982

A national campaign against environmental racism is launched when fevered Benjamin Chavis and his aggregation block a toxic waste dump in North Carolina.



1986- Martin Luther King, Jrs national holidays is celebrated across the United States.

1983

Recording artist Michael Jackson releases Thriller. The album will ultimately be considered the best selling album in music history when it sells 45 million copies worldwide. 


Def Jams records established by Russell Simmons

Def Jams 


In 1979, Adam MCA Each co-founded the Bestie boys with Mike "Mike D" Diamond and Adam "Ad-Rock" Horowitz. The Bestie and Run- DMC are in photo taken in 1980. 


Afrika Banaat is a DJ from South Bronx. He is known as the Godfather of hip hop and electro funk. He also formed Hip Hop awareness group the Universal Zulu Nation. 


Almighty Kay Gee began as a break-dancer before joining the Cold Crush Brothers in 1979. This is a Kay Gee performing with the group at Harlem World. 


DJ Charlie Chase was a founding member of the Cold Crush Brothers. He is credited with making Latinos a force in the Bronx hip-hop scene. Here, he is performing at Norman Thomas High school in Manhattan. 


EPMD is one of the longest-running groups in hip-hop, staying alive for the majority of their 29 years of existence. Made up of Erick Sermon and Parish Smith, the group halls from Brentwood New York. 



Eric B & Rakim have been called "the most influential DJ/ MC combo in contemporary pop music, period," by Tom Terrell of NPR. They hail from Queens and Long Island, New York. 


JDL and Grandmaster Caz, another member of the Cold Crush Brothers, perform at Club Negril, Grandmaster Caz now hosts Hush Hip-Hop Tours in New York City. 

Photo credit:Stonediesel.com/vintage-pictures-hip-hop-legends/

The 1980s American Pop Culture History

http://www.retrowaste.com/1980s/

*Everything neon (bright), unexpected colour combination. 
*Music was over digitised and commercialism consumed everyone. 
*The Cold War ended, the Berlin Wall fell. 
*The best thing was the movies.

1980s Fashion: Styles, trends and history

*1980s fashion adapted a creative aesthetically.
*Designers abandoned all convention and their creation were interesting
*The early 80s were subdued in colour, see a lot of browns and tans, and oranges, Blocky shapes were everywhere and dressing like a tennis player was the cool thing to do. 
*Velour and velvet was in trend.
*Jeans were high wasted
*Bright colour accessories like sunglasses , bangles, and hoop earrings.
*Teased hair. loud make-up and neon was an important sector to style.
*Skin tight cotton pants with leggings and giant turtleneck sweater. 
*Parachute pants with a small v-neck top and high-waist belt. 
*Love for wearing Coco Cola brand clothing in 1987. 
*MTV had a huge impact on fashion
*By the late 1980s, Nike had grown into one of the most profitable clothing companies in the world. 
*Juxtoposed against Coke vs Pepsi and Reebox vs Nike- battle of athletic wear. 
*With help from Michael Jordan, Nike was the battle.
*In 1988, every kid had to have a pair of Air Jordans and a Chicago Bulls baseball cap. 
*Womans clothing have become considerably more baggy, influenced by styles which were more conservative.
The best examples of late 1980s for boys is Zack Morris from saved by the bell. 

Nike Air Jordan Shoes










1980s Fashion: Women and Girls

*Fashion evolved dramatically during the 1980s.
*Catalogs from 1980 don't differ a whole lot from 1983, but 1985. More wild with big hair, introduces neon colour.
*In early 1980s- women preferred soft fabrics and neutral colours. The concept that colour was the enemy. 
*Neon made the 1980s fashion famous.
*Most women owned a turtle neck, scarfs were a huge come-back. 
*Silk blouses were all the rage throughout the decade.
*Pants were a popular option for all woman.
*Denim jeans with wild bleaching, dyeing, pre-made holes
*Mid late eighties- were a period of experimentations
*Neon colours were used for brand names 

Images from 1980s magazines







1980s Fashion Idols















Willi Smith

Fashion Designer- fall fashion show March 30, 1987

Willi Smith was born in Philadelphia, Pennsylvania, studied commercial art at Mastbauru Technical high school, and attended Philadelphia college of art for fashion illustration.

Smith Freelanced with Arnold Scassi and Bobbi Brookes' sportswear company. In 1969 designed a label for Digits, a sportswear company. 

In 1976 he went into business with Laurie Mallet and called the company 'Williwear'.

He designed the wedding dress worn by Mary Jane Watson when he married Peter Parker in the Spider-Man comic book and comic strip in 1987.

Smith was a costume designer for 'secret Pastures' which premiered at Brooklyn Academy of Music's Next Wave Festival in 1984, one of Bill T. Jones/ Arnie Zane Dance companies first Major works. 

In 1983 he won an American Fashion critics Cory awards for Women's fashion. 

Smith Won a Cutty Sark Awards for Men's Fashion in 1985. 

Source: James, George (1987-04-19), Willi Smith, Clothes designers, Creator of vivid sportswear, New York Times, retrieved 2007-09-19. 











Fashion and Graphic design

Blanchard, T (2004) Fashion & Graphics, 2004, Harper Collins Secondary Research to help identify the link between Graphics design a...